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<td align="left" class="titleTableTitle">Emitter 2.1</td><td align="right" class="titleTableTopNav"><a onclick="loadClassListFrame('../../../all-classes.html')" href="../../../package-summary.html">All&nbsp;Packages</a>&nbsp;|&nbsp;<a onclick="loadClassListFrame('../../../all-classes.html')" href="../../../class-summary.html">All&nbsp;Classes</a>&nbsp;|&nbsp;<a onclick="loadClassListFrame('../../../index-list.html')" href="../../../all-index-A.html">Index</a>&nbsp;|&nbsp;<a href="../../../index.html?idv/cjcat/emitter/Emitter.html&amp;idv/cjcat/emitter/class-list.html" id="framesLink1">Frames</a><a onclick="parent.location=document.location" href="" style="display:none" id="noFramesLink1">No&nbsp;Frames</a></td><td rowspan="3" align="right" class="titleTableLogo"><img alt="Adobe Logo" title="Adobe Logo" class="logoImage" src="../../../images/logo.jpg"></td>
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<td class="classHeaderTableLabel">Package</td><td><a onclick="javascript:loadClassListFrame('class-list.html')" href="package-detail.html">idv.cjcat.emitter</a></td>
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<td class="classHeaderTableLabel">Class</td><td class="classSignature">public class Emitter</td>
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<td class="classHeaderTableLabel">Inheritance</td><td class="inheritanceList">Emitter <img class="inheritArrow" alt="Inheritance" title="Inheritance" src="../../../images/inherit-arrow.gif"> flash.display.Sprite</td>
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<td class="classHeaderTableLabel">Implements</td><td><a href="IEmitterDestructible.html">IEmitterDestructible</a>, <a href="IEmitterXML.html">IEmitterXML</a></td>
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<p></p>
  Particle emitter.
  <p></p>
<br>
<hr>
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<a name="propertySummary"></a>
<div class="summarySection">
<div class="summaryTableTitle">Public Properties</div>
<table id="summaryTableProperty" class="summaryTable " cellpadding="3" cellspacing="0">
<tr>
<th>&nbsp;</th><th colspan="2">Property</th><th class="summaryTableOwnerCol">Defined&nbsp;by</th>
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<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#addChildMode">addChildMode</a> : uint = 0<div class="summaryTableDescription">
   The order in which newly spawned particles are added to the container.</div>
</td><td class="summaryTableOwnerCol">Emitter</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#container">container</a> : DisplayObjectContainer<div class="summaryTableDescription">
   The container for particle emission.</div>
</td><td class="summaryTableOwnerCol">Emitter</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#damping">damping</a> : Number = 0<div class="summaryTableDescription">
   Global damping coefficient.</div>
</td><td class="summaryTableOwnerCol">Emitter</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#destroyed">destroyed</a> : Boolean<div class="summaryTableDescription">[read-only]</div>
</td><td class="summaryTableOwnerCol">Emitter</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#id">id</a> : String<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol">Emitter</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#velocityField">velocityField</a> : <a href="fields/Field.html">Field</a>
<div class="summaryTableDescription">
   Velocity field for global velocity overriding.</div>
</td><td class="summaryTableOwnerCol">Emitter</td>
</tr>
</table>
</div>
<a name="methodSummary"></a>
<div class="summarySection">
<div class="summaryTableTitle">Public Methods</div>
<table id="summaryTableMethod" class="summaryTable " cellpadding="3" cellspacing="0">
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<th>&nbsp;</th><th colspan="2">Method</th><th class="summaryTableOwnerCol">Defined&nbsp;by</th>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#Emitter()">Emitter</a>(container:DisplayObjectContainer = null)</div>
<div class="summaryTableDescription">
   Creates an emitter.</div>
</td><td class="summaryTableOwnerCol">Emitter</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#addDeflector()">addDeflector</a>(deflector:<a href="deflectors/Deflector.html">Deflector</a>):void</div>
<div class="summaryTableDescription">
   Adds a global deflector.</div>
</td><td class="summaryTableOwnerCol">Emitter</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#addGravity()">addGravity</a>(gravity:<a href="fields/Field.html">Field</a>):void</div>
<div class="summaryTableDescription">
   Adds a global gravity field.</div>
</td><td class="summaryTableOwnerCol">Emitter</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#addSource()">addSource</a>(source:<a href="ParticleSource.html">ParticleSource</a>):void</div>
<div class="summaryTableDescription">
   Adds a particle source.</div>
</td><td class="summaryTableOwnerCol">Emitter</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#clear()">clear</a>(e:Event = null):void</div>
<div class="summaryTableDescription">
   Removes all particles.</div>
</td><td class="summaryTableOwnerCol">Emitter</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#clearDeflectors()">clearDeflectors</a>():Vector</div>
<div class="summaryTableDescription">
   Removes all global deflectors.</div>
</td><td class="summaryTableOwnerCol">Emitter</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#clearGravities()">clearGravities</a>():Vector</div>
<div class="summaryTableDescription">
   Removes all global gravity fields.</div>
</td><td class="summaryTableOwnerCol">Emitter</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#clearSources()">clearSources</a>():Vector</div>
<div class="summaryTableDescription">
   Removes all particle sources.</div>
</td><td class="summaryTableOwnerCol">Emitter</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#clone()">clone</a>():<a href="../emitter/Emitter.html">Emitter</a>
</div>
<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol">Emitter</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#impulse()">impulse</a>(field:<a href="fields/Field.html">Field</a>):void</div>
<div class="summaryTableDescription">
   Applies an impulse to all particles.</div>
</td><td class="summaryTableOwnerCol">Emitter</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#parseXML()">parseXML</a>(xml:XML):void</div>
<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol">Emitter</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#removeDeflector()">removeDeflector</a>(deflector:<a href="deflectors/Deflector.html">Deflector</a>):void</div>
<div class="summaryTableDescription">
   Removes a global deflector.</div>
</td><td class="summaryTableOwnerCol">Emitter</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#removeGravity()">removeGravity</a>(gravity:<a href="fields/Field.html">Field</a>):void</div>
<div class="summaryTableDescription">
   Removes a global gravity field.</div>
</td><td class="summaryTableOwnerCol">Emitter</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#removeSource()">removeSource</a>(source:<a href="ParticleSource.html">ParticleSource</a>):void</div>
<div class="summaryTableDescription">
   Removes a particle source.</div>
</td><td class="summaryTableOwnerCol">Emitter</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#step()">step</a>(e:Event = null):void</div>
<div class="summaryTableDescription">
   Call this method constantly to keep the simulation go on.</div>
</td><td class="summaryTableOwnerCol">Emitter</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#toXML()">toXML</a>():XML</div>
<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol">Emitter</td>
</tr>
</table>
</div>
<a name="constantSummary"></a>
<div class="summarySection">
<div class="summaryTableTitle">Public Constants</div>
<table id="summaryTableConstant" class="summaryTable " cellpadding="3" cellspacing="0">
<tr>
<th>&nbsp;</th><th colspan="2">Constant</th><th class="summaryTableOwnerCol">Defined&nbsp;by</th>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#VERSION">VERSION</a> : String = "2.1.62"<div class="summaryTableDescription">[static]</div>
</td><td class="summaryTableOwnerCol">Emitter</td>
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<a name="propertyDetail"></a>
<div class="detailSectionHeader">Property detail</div>
<a name="addChildMode"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">addChildMode</td><td class="detailHeaderType">property</td>
</tr>
</table>
<div class="detailBody">
<code>public var addChildMode:uint = 0</code><p>
   The order in which newly spawned particles are added to the container.
   </p></div>
<a name="container"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">container</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>container:DisplayObjectContainer</code>&nbsp;&nbsp;[read-write]<p>
   The container for particle emission.
   </p><p>
   If set to <code>null</code>, the emitter itself serves as the container.
   </p>
   <span class="label">Implementation</span>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function get container():DisplayObjectContainer</code>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function set container(value:DisplayObjectContainer):void</code>
<br>
</div>
<a name="damping"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">damping</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public var damping:Number = 0</code><p>
   Global damping coefficient.
   </p><p>
   Zero means no damping at all, and one means everything is completely stuck still.
   </p>
   </div>
<a name="_destroyed"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">_destroyed</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>engine var _destroyed:Boolean = false</code>
</div>
<a name="destroyed"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">destroyed</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>destroyed:Boolean</code>&nbsp;&nbsp;[read-only]<span class="label">Implementation</span>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function get destroyed():Boolean</code>
<br>
</div>
<a name="id"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">id</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>id:String</code>&nbsp;&nbsp;[read-write]<span class="label">Implementation</span>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function get id():String</code>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function set id(value:String):void</code>
<br>
</div>
<a name="velocityField"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">velocityField</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public var velocityField:<a href="fields/Field.html">Field</a></code><p>
   Velocity field for global velocity overriding. If set to <code>null</code>, then the global velocity overriding is ignored.
   </p></div>
<a name="constructorDetail"></a>
<div class="detailSectionHeader">Constructor detail</div>
<a name="Emitter()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">Emitter</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">constructor</td>
</tr>
</table>
<div class="detailBody">
<code>public function Emitter(container:DisplayObjectContainer = null)</code><p>
   Creates an emitter.
   </p><span class="label">Parameters</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20px"></td><td><code><span class="label">container</span>:DisplayObjectContainer</code> (default = <code>null</code>)<code></code> &mdash;  The emitter for particle emission.
   </td>
</tr>
</table>
</div>
<a name="methodDetail"></a>
<div class="detailSectionHeader">Method detail</div>
<a name="addDeflector()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">addDeflector</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td>
</tr>
</table>
<div class="detailBody">
<code>public function addDeflector(deflector:<a href="deflectors/Deflector.html">Deflector</a>):void</code><p>
   Adds a global deflector.
   </p><span class="label">Parameters</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20px"></td><td><code><span class="label">deflector</span>:<a href="deflectors/Deflector.html">Deflector</a></code></td>
</tr>
</table>
</div>
<a name="addGravity()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">addGravity</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public function addGravity(gravity:<a href="fields/Field.html">Field</a>):void</code><p>
   Adds a global gravity field.
   </p><span class="label">Parameters</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20px"></td><td><code><span class="label">gravity</span>:<a href="fields/Field.html">Field</a></code></td>
</tr>
</table>
</div>
<a name="addSource()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">addSource</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public function addSource(source:<a href="ParticleSource.html">ParticleSource</a>):void</code><p>
   Adds a particle source.
   </p><span class="label">Parameters</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20px"></td><td><code><span class="label">source</span>:<a href="ParticleSource.html">ParticleSource</a></code></td>
</tr>
</table>
</div>
<a name="clear()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">clear</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public function clear(e:Event = null):void</code><p>
   Removes all particles.
   </p><p>
   This method can be used as an event listener.
   </p>
   <span class="label">Parameters</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20px"></td><td><code><span class="label">e</span>:Event</code> (default = <code>null</code>)<code></code></td>
</tr>
</table>
</div>
<a name="clearDeflectors()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">clearDeflectors</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public function clearDeflectors():Vector</code><p>
   Removes all global deflectors.
   </p><p></p>
<span class="label">Returns</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20"></td><td><code>Vector</code> &mdash; The original global deflectors.
   </td>
</tr>
</table>
</div>
<a name="clearGravities()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">clearGravities</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public function clearGravities():Vector</code><p>
   Removes all global gravity fields.
   </p><p></p>
<span class="label">Returns</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20"></td><td><code>Vector</code> &mdash; The original global gravity fields.
   </td>
</tr>
</table>
</div>
<a name="clearSources()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">clearSources</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public function clearSources():Vector</code><p>
   Removes all particle sources.
   </p><p></p>
<span class="label">Returns</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20"></td><td><code>Vector</code> &mdash; The original particle sources.
   </td>
</tr>
</table>
</div>
<a name="clone()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">clone</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public function clone():<a href="../emitter/Emitter.html">Emitter</a></code>
<p></p>
<span class="label">Returns</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20"></td><td><code><a href="../emitter/Emitter.html">Emitter</a></code></td>
</tr>
</table>
</div>
<a name="impulse()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">impulse</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public function impulse(field:<a href="fields/Field.html">Field</a>):void</code><p>
   Applies an impulse to all particles.
   </p><span class="label">Parameters</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20px"></td><td><code><span class="label">field</span>:<a href="fields/Field.html">Field</a></code></td>
</tr>
</table>
</div>
<a name="parseXML()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">parseXML</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public function parseXML(xml:XML):void</code><span class="label">Parameters</span>
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<td width="20px"></td><td><code><span class="label">xml</span>:XML</code></td>
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<a name="removeDeflector()"></a>
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<td class="detailHeaderName">removeDeflector</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
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<code>public function removeDeflector(deflector:<a href="deflectors/Deflector.html">Deflector</a>):void</code><p>
   Removes a global deflector.
   </p><span class="label">Parameters</span>
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<td width="20px"></td><td><code><span class="label">deflector</span>:<a href="deflectors/Deflector.html">Deflector</a></code></td>
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<a name="removeGravity()"></a>
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<td class="detailHeaderName">removeGravity</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
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<code>public function removeGravity(gravity:<a href="fields/Field.html">Field</a>):void</code><p>
   Removes a global gravity field.
   </p><span class="label">Parameters</span>
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<td width="20px"></td><td><code><span class="label">gravity</span>:<a href="fields/Field.html">Field</a></code></td>
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<a name="removeSource()"></a>
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<td class="detailHeaderName">removeSource</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
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<code>public function removeSource(source:<a href="ParticleSource.html">ParticleSource</a>):void</code><p>
   Removes a particle source.
   </p><span class="label">Parameters</span>
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<td width="20px"></td><td><code><span class="label">source</span>:<a href="ParticleSource.html">ParticleSource</a></code></td>
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<a name="step()"></a>
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<td class="detailHeaderName">step</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
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<code>public function step(e:Event = null):void</code><p>
   Call this method constantly to keep the simulation go on.
   </p><p>
   This method can be used as an event listener.
   </p>
   <span class="label">Parameters</span>
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<td width="20px"></td><td><code><span class="label">e</span>:Event</code> (default = <code>null</code>)<code></code></td>
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<a name="toXML()"></a>
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<td class="detailHeaderName">toXML</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
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<code>public function toXML():XML</code>
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<span class="label">Returns</span>
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<td width="20"></td><td><code>XML</code></td>
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<a name="constantDetail"></a>
<div class="detailSectionHeader">Constant detail</div>
<a name="VERSION"></a>
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<td class="detailHeaderName">VERSION</td><td class="detailHeaderType">constant</td>
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<code>public static const VERSION:String = "2.1.62"</code>
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